Make Online Games Using Unity's NEW Multiplayer Framework
Make Online Games Using Unity's NEW Multiplayer Framework A comprehensive course on Unity's Netcode For GameObjects (NGO). Intermediate C#. Networking. Gameplay and more.
What you'll learn
- Create an online multiplayer game using Unity’s NEW Netcode for GameObjects (NGO) framework
- Use Unity Gaming Services (UGS) Relay & Lobby to be able to self host without the need for port forwarding and sharing IP’s
- Create a multiplayer top-down shooter that you can modify and turn into your own fun creation
- Build the skills to make your own competitive or cooperative multiplayer game in any genre
- Add core gameplay (making your tanks move, shoot, collect coins etc) as well as more advanced features like leaderboards, mini maps and and bounties
- Deploy to UGS to allow for dedicated Game Server Hosting
- Implement UGS Matchmaker so players can queue up and be automatically connected to a dedicated server
- Play with 20 or more people online simultaneously