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Build GTA VICE City 2 Game | Unity3d Mobile Game Development



Build GTA VICE City 2 Game | Unity3d Mobile Game Development

In this course you will learn how to create action-adventure game played from either a third-person. Players complete missions—linear scenarios with set ...

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What you'll learn

  1. mobile game development
  2. android game development
  3. ios game development
  4. unity 3d game development
  5. advanced player controller
  6. advanced camera manager and controller
  7. advanced mobile touch input system
  8. how to make advanced game ui for mobile screen
  9. police AI
  10. car AI
  11. advanced car controllers
  12. wanted level AI and System
  13. mission system
  14. advanced enemy system
  15. advanced enemy AI
  16. car drifting controllers
  17. shopping system
  18. shopping store
  19. traffic system
  20. and much more

In this course you will learn how to create action-adventure game played from either a third-person. Players complete missions—linear scenarios with set objectives—to progress through the story. Outside of the missions, players may freely roam the open world. So you will learn how to develop fully functional mobile, iOS and Android Games for phones.

Unity is a cross-platform game engine developed by Unity Technologies. Unity game engine has since been gradually extended to support a variety of desktop, mobile, console and virtual reality platforms.

If you already know how to program, learning Unity should not be too difficult. However, learning Unity may be much more complicated if you are new to programming. Keep in mind that you need to be able to code in C# to use Unity effectively.

The mobile gaming market is expected to exhibit a compound annual growth rate of 7.04%, resulting in a projected market volume of $125.40bn by 2028. The increase in mobile gaming popularity geared up businesses to harness the potential of mobile gaming trends with mobile game development.

Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em up games also employ a third-person perspective, the TPS genre is distinguished by having the game presented with the player's avatar as a primary focus of the camera's view.